Flash Develop getting started

Flash Develop getting started

Learn how to use the adobe Flex SDK and adobe Flash Develop to create action script 3 applications. Download these items bellow to start using adobe Flex SDK and FlashDevelop.

Links
FlashDevelop
Flash Debug Player
Flex SDK
java

5 comments:

PowerSource said...

if you want to include pics, how do you do that?
and is there a way to include a folder of pics, and then magically transform them into a mc?

Waarith Abdul-Majeed said...

I will make a tutorial on embedding. I would place the image in the Lib folder. The following is an example of embedding.

public class Main extends Sprite
{
// ...
[Embed(source='assets/background.png')]
private static var BackgroundPNG: Class;
// ...
}

// somewhere in your code
var backgroundBitmap : Bitmap = new BackgroundPNG();

Anonymous said...

I really enjoy your tutorials! Flashdevelop is a great topic too!

Anonymous said...

i didnt not run first flash thing
it has this in output
Running process: C:\Program Files (x86)\FlashDevelop\Tools\fdbuild\fdbuild.exe "C:\Users\Jeff\Documents\first one\first one.as3proj" -ipc 5d8c113d-611f-4085-ae39-63bffdc9dae1 -compiler "C:\Users\Jeff\Documents\flex_sdk_4" -library "C:\Program Files (x86)\FlashDevelop\Library"
Using the Flex Compiler Shell.
Building first one
mxmlc -load-config+=obj\firstoneConfig.xml -debug=true -incremental=true -benchmark=false -static-link-runtime-shared-libraries=true -o obj\firstone634126264497096973
Incremental compile of 1
Loading configuration file C:\Users\Jeff\Documents\flex_sdk_4\frameworks\flex-config.xml
Loading configuration file C:\Users\Jeff\Documents\first one\obj\firstoneConfig.xml
Files changed: 1 Files affected: 0
obj\firstone634126264497096973 (904 bytes)
(fcsh)Build succeeded
Done(0)
No application is associated with the specified file for this operation

Krikor said...

what's dot net 3.5?