I really like this tutorial, but is there any chance that you could make an enemy tutorial for platform games? Ive been trying to created enemies for a platform games but I haven't had much luck :(
Hey, i was wondering why you used core=MovieClip(root);? couldn't you just use root.? i would appreciate you elaborating more on this, its kinda confusing.
yo that enemy creation clip is confusing me. im new to flash and dont know how and where to enter the classes, if you could somehow make that clearer it would really help
great stuff i have made a game with the use of your code but i still can not get a score to work with a as3.0 and class scripts any help would be great
this tutorial was pretty awesome, but i was wondering how you make a score that goes up automatically like a timer. so a game like cubefield where the score goes up as long as you survive, but at the same time i need the score to be able to go up as you perform actions.
12 comments:
I really like this tutorial, but is there any chance that you could make an enemy tutorial for platform games? Ive been trying to created enemies for a platform games but I haven't had much luck :(
I love the tutorial bro, but is there any chance you can make a start screen for the game?
Hey, i was wondering why you used core=MovieClip(root);? couldn't you just use root.? i would appreciate you elaborating more on this, its kinda confusing.
root is only a reference to the movie clip. Its like when the operator tells you the phone number, afterward you have to dial it to make use of it.
yo that enemy creation clip is confusing me. im new to flash and dont know how and where to enter the classes, if you could somehow make that clearer it would really help
your awesome for doin this man..thank you.
Could you make a tutorial on how to make the enemies shoot and kill you when they hit you, and one on how to keep a score.
great tutorial btw
awesome tutorial, but I got an error like "TypeError: Error #1010: A term is undefined and has no properties at enemy/loop()". help anyone?
great stuff i have made a game with the use of your code but i still can not get a score to work with a as3.0 and class scripts any help would be great
A problem with the enemy action script : (5007: An ActionScript file must have at least one externally visible definition.)
when im trying it
this tutorial was pretty awesome, but i was wondering how you make a score that goes up automatically like a timer. so a game like cubefield where the score goes up as long as you survive, but at the same time i need the score to be able to go up as you perform actions.
thankss
you could place this code inside the [loop function] in the enemy.as to check if the hero has been hit :)
if (hitTestObject(core.sp)){
trace('ship has been hit');
}
you could then add stuffs like if the ship hit the enemy ----game over or something
btw thank you so much Waarith for these awesome tutorials ;)
Post a Comment