Learn how to use the adobe Flex SDK and adobe Flash Develop to create action script 3 applications. Download these items bellow to start using adobe Flex SDK and FlashDevelop.
LinksFlashDevelop
Flash Debug Player
Flex SDK
java
Learn how to use the adobe Flex SDK and adobe Flash Develop to create action script 3 applications. Download these items bellow to start using adobe Flex SDK and FlashDevelop.
Links
5 comments:
if you want to include pics, how do you do that?
and is there a way to include a folder of pics, and then magically transform them into a mc?
I will make a tutorial on embedding. I would place the image in the Lib folder. The following is an example of embedding.
public class Main extends Sprite
{
// ...
[Embed(source='assets/background.png')]
private static var BackgroundPNG: Class;
// ...
}
// somewhere in your code
var backgroundBitmap : Bitmap = new BackgroundPNG();
I really enjoy your tutorials! Flashdevelop is a great topic too!
i didnt not run first flash thing
it has this in output
Running process: C:\Program Files (x86)\FlashDevelop\Tools\fdbuild\fdbuild.exe "C:\Users\Jeff\Documents\first one\first one.as3proj" -ipc 5d8c113d-611f-4085-ae39-63bffdc9dae1 -compiler "C:\Users\Jeff\Documents\flex_sdk_4" -library "C:\Program Files (x86)\FlashDevelop\Library"
Using the Flex Compiler Shell.
Building first one
mxmlc -load-config+=obj\firstoneConfig.xml -debug=true -incremental=true -benchmark=false -static-link-runtime-shared-libraries=true -o obj\firstone634126264497096973
Incremental compile of 1
Loading configuration file C:\Users\Jeff\Documents\flex_sdk_4\frameworks\flex-config.xml
Loading configuration file C:\Users\Jeff\Documents\first one\obj\firstoneConfig.xml
Files changed: 1 Files affected: 0
obj\firstone634126264497096973 (904 bytes)
(fcsh)Build succeeded
Done(0)
No application is associated with the specified file for this operation
what's dot net 3.5?
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